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GTA VI Mapping - May Contain Spoilers

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TreeFitty's Avatar Image
TreeFitty Staff
Posted
Posted

What a year (or 2)... Going to be a lot of updates in 2024. ðŸ˜Ž

1
DuPz0r's Avatar Image
DuPz0r Staff
Posted (Edited)
Posted (Edited)

v0.035

Overhauled Brickell based on new evidence, including the Brickell key.

tweaked the position of several buildings in the Crosstown/Bay area.

Added Dinner Key and reworked surrounding building positions based on new evidence.

Adjusted the Venetian islands slightly, based on new evidence.

These new building locations had a knock-on effect on the positions of the opening trailer prison scene. So the prison, lake, and power station, have all moved based on new evidence.

Added several new green markers/blips for trailer camera positions including timestamp tags to make things clear for everyone.

Added VCIA terminal based on new positional evidence.

Changed some speculative roads/metros/railway paths to better fit the new evidence.

Added a speculative merge of the opening scene and the Jason speedboat leaked clip areas.

Updated contributing users to the credits.

 

https://cdn.discordapp.com/attachments/1022113353566539817/1192234757099102370/GTAMappingv0.035.png?ex=65a85624&is=6595e124&hm=4be9394252d731b850dc088e15951174f3a72ee6ea3d7b78520b977401f8940a&

Edited by Psy
1
DuPz0r's Avatar Image
DuPz0r Staff
Posted (Edited)
Posted (Edited)

v0.036

Just a small update...

Overhauled the Sunset Islands area and changed it to Pelican Harbor based on new evidence.

Also tweaked the speculative area of Bayshore to better fit the new addition of Pelican Harbor.

Overhauled the Washington Beach/Bal Harbour area - tweaked the buildings based on new evidence, and adjusted speculative borders along with it.

Repositioned Catalan Boulevarde and all the buildings along it, based on new evidence.

Repositioned some other buildings in the Downtown area based on new evidence.

Reshaped one of the Venetian Islands based on new measurements. 

Adjusted the angle of Hamlet, based on co-ordiante positions.

Adjusted position of Turkey Point Power Plant, based on new measurements.

Adjusted position of the sewage plant based on new measurements.

Changed a few small spots from speculative to known land-boarders.

 

https://cdn.discordapp.com/attachments/1022113353566539817/1193708662091427991/GTAMappingv0.036.png?ex=65adb2d3&is=659b3dd3&hm=5d15c259bbdadc6cb2b2afcae88beb616d9927eab630b7a701f4531447ccc9ea&

Edited by Psy
2
Psy's Avatar Image
Psy Staff
Posted
Posted
Replying to DuPz0r
Posted
v0.036Just a small update...Overhauled the Sunset Islands area and changed it to Pelican Harbor based on new evidence.Also tweaked the speculative area of Bayshore to better fit the new addition of Pelican Harbor.Overhauled the Washington Beach/Bal Harbour area - tweaked the buildings based on new evidence, and adjusted speculative borders along with it.Repositioned Catalan Boulevarde and all the buildings along it, based on new evidence.Repositioned some other buildings in the Downtown area based on new evidence.Reshaped one of the Venetian Islands based on new measurements. Adjusted the angle of Hamlet, based on co-ordiante positions.Adjusted position of Turkey Point Power Plant, based on new measurements.Adjusted position of the sewage plant based on new measurements.Changed a few small spots from speculative to known land-boarders. https://cdn.discordapp.com/attachments/1022113353566539817/1193708662091427991/GTAMappingv0.036.png?ex=65adb2d3&is=659b3dd3&hm=5d15c259bbdadc6cb2b2afcae88beb616d9927eab630b7a701f4531447ccc9ea&
Edited by Psy

I'm amazed you're still finding new evidence. Well done to you and all of the guys helping with it ðŸ˜Ž

3
DuPz0r's Avatar Image
DuPz0r Staff
Posted (Edited)
Posted (Edited)

v0.037

Increased the map world space from 14x14k Rage Units to 16x16k to accommodate new landmass.

Added new speculative area in the North of Port Gellhorn, based on new findings (Bridge & Port in view).

Made some more speculative adjustments to the Pelican Harbor/Bayshore/Nautilus landmass, based on further investigations.

Repositioned the Haiti Bike scene based on new calculations.

Rotated Crandon Park a little to fit in line with new evidence.

Updated speculative railway paths.

Added a new "Urban Detail" colour to further detail areas we have better knowledge of, and to distinguish between alleys and concreted grounds.

Fixed several map errors & accidentally moved layers.

Updated the Key to include many of the newer map features.

Updated contributing users to the credits.

https://cdn.discordapp.com/attachments/1022113353566539817/1196136490363797725/GTAMappingv0.037.png?ex=65b687ea&is=65a412ea&hm=a3288d1c3a6eff17c16c3e0229621e3a39c85ac96d9a0700175815ade52c8e1c&

Edited by DuPz0r
1
DuPz0r's Avatar Image
DuPz0r Staff
Posted
Posted

v0.038

Increased the map world space from 16x16k to 18x18k to accommodate new landmass.

Updated the confirmed land borders in Port Gellhorn based on new evidence.

Updated speculative landmass in the Northwest Port Gellhorn area, based on new calculations.

Moved the FLP Solar Amphitheater North, based on new evidence.

Updated the West side of the Vice Port (Roads, Rails, bridges, buildings, borders) based on new evidence.

Updated Grass Rivers & the West Coastline speculative landmass to accommodate map expansion.

Updated Quantum Bay to include in-game name 'Archipelago' based on new evidence.

Updated the Airport metro station based on evidence from the leaks.

Added the other hanger to the airport based on evidence from the leaks.

Updated the names of the structures on the Gator Key Island from the trailer.

Added the speculative location for Bird Key, based on new evidence.

Updated some speculative roads across the map.

Updated contributing users to the credits.

 

https://cdn.discordapp.com/attachments/1022113353566539817/1199002054673321984/GTAMappingv0.038.png?ex=65c0f4ae&is=65ae7fae&hm=5353fd271518c4cdece96fdcf67c374f9e8fd087658dc4e0484b949db53d1cc7&

1
DuPz0r's Avatar Image
DuPz0r Staff
Posted (Edited)
Posted (Edited)

v0.039

Adjusted and upscaled misaligned coordinate positions and map surrounding them across the map, to fit with the new grid properly.

Made adjustments to the North section of the i97 Highway based on new evidence.

Adjusted part of the Vice River and added a building position for a marina near the airport, to match new evidence.

Updated the speculative positions for Ekanfinaka (Allapattah) & Belville (Brownsville) to now be Vice-Dale Neighbourhoods, based on new evidence.

Revised all the street, alley and highway positions in the Stockyard/Crosstown area after further analysis.

Added Star Island as a confirmed landmass, based on new evidence.

Added the leaked event coordinates to the map & key.

Updated contributing users to the credits.

 

https://cdn.discordapp.com/attachments/1022113353566539817/1201898511621439519/GTAMappingv0.039.png?ex=65cb7e37&is=65b90937&hm=dab07124c361486d1babe0b6d4b9f41be3a5c96429c2ef5136a915b243ad5618&

Edited by DuPz0r
1
Posted
Replying to TreeFitty
Posted
Going to be a bit until I have some free time but here's a quick look around the south Miami beach area using the trailer.
Edited by TreeFitty

Wow....that looks the same dude...

1
Posted
Replying to DuPz0r
Posted
v0.039Adjusted and upscaled misaligned coordinate positions and map surrounding them across the map, to fit with the new grid properly.Made adjustments to the North section of the i97 Highway based on new evidence.Adjusted part of the Vice River and added a building position for a marina near the airport, to match new evidence.Updated the speculative positions for Ekanfinaka (Allapattah) & Belville (Brownsville) to now be Vice-Dale Neighbourhoods, based on new evidence.Revised all the street, alley and highway positions in the Stockyard/Crosstown area after further analysis.Added Star Island as a confirmed landmass, based on new evidence.Added the leaked event coordinates to the map & key.Updated contributing users to the credits. https://cdn.discordapp.com/attachments/1022113353566539817/1201898511621439519/GTAMappingv0.039.png?ex=65cb7e37&is=65b90937&hm=dab07124c361486d1babe0b6d4b9f41be3a5c96429c2ef5136a915b243ad5618&
Edited by DuPz0r

GTA 6 map was leaked mistakenly?

1
DuPz0r's Avatar Image
DuPz0r Staff
Posted (Edited)
Posted (Edited)

I've been wanting to make this video for a while, specifically to help newcomers understand what it is we're doing, what our goal is, and hopefully to entice new people to join in and help with the project!

Edited by DuPz0r
3
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